Some of this had origins outside computer games, though the bulk of the music (as well as the AdLib sounds) came from Blake Stone or DOOM, though in most cases it had been edited to fit.Īn editor's version was later released, as was an extensive hintbook.Īn SDL port was released on Octoshortly before the mod's 10th anniversary which was also marked by an anniversary edition. AReyeP took responsibilities for the mapping and the graphics and sounds, and MCS took care of the coding. For whatever reason, Wolfenstein 3D and Spear of Destiny, pioneered the first-person shooter genre and brought its legendary creators, id Software, worldwide notoriety and numerous. Maybe it was the sheer challenge of it all. New music was featured from various sources. Maybe it was the fact that people got to blow away Nazis. Many new features include exploding oil barrels, collapsible columns, new weapons, new keys, all-new textures, sprites, VGA graphics, guards and sounds.
In many cases, it became the symbol of before and after in terms of Wolfenstein 3D mods. It caused quite a stir in the modding community, and raised the bar for modding for years to come. The mod was in the works for roughly one year. The storyline was meant as a direct follow-up to that of Spear of Destiny. The mod features 23 levels, making it the first Spear of Destiny mod to go beyond the 21 level limit.